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  • Most Users Ever Online Is On June 12, 2008 @ 11:03 am

It’s been a good 7 hours.

April 12th, 2008

Thats right, i’ve been playing Nintendo’s latest racer for just over 7 hours now, unlocking 4 characters and all the tracks.
I didn’t do a video unboxing A) Because I wanted to play the damn thing B) I can’t find anywhere in my household to do it C) Have you ever tried doing one? Its hard.
I DID manage to take some pictures while unboxing though, they should be up tommorow, along with my review. Yes, i’m gonna stay up all night playing so I can get the review done tommorow.

TO MARIO KART!

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I just had to post this…

April 11th, 2008

I just read this page; http://www.techgadgetz.com/cjama.htm, and to be honest, I want one. I mean, look at it:

It’s a Cell Phone Jammer… In the shape… Of a Cell Phone.

For $270, you get something that can stop everyone around you’s phone from working, whilst you pretend that yours is working fine, thus making them think they’ve all gone crazy, thus making you = win.

Mahmud, don’t shout at me if this is old / you don’t like it / you don’t like me etc. etc.

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So close I can taste it…

April 11th, 2008

I’ve had multiple problems today, so, thats my excuse for my tardiness.

ANYWAY.
What day is it tommorow? THATS RIGHT.
Its Mario Kart Day!
Can I get a w00t? Yes indeedy.

I’ve just reserved the game itself and an extra wheel! xD
Tommorow will be a very Mario Kart filled day, as soon as I get home from schooli’m off to Blockbusters to pick it up. I’ll film unboxing it, as promised then i’ll give my impressions on it after a few hours.

Just needed to get that off my chest. Phew.

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My Trip To Asda

April 11th, 2008

I was actually going to write something relevant here, but I totally forgot what I was going to do.

So, anyway, here’s my story:

After school today, I went to Asda to get a white shirt to make me look nice for Work Experience, and while I was there, decided to buy a magazine. So, I went to the magazine section, spotted the Official X360 Magazine (or whatever the hell it’s called), and grabbed it. Upon closer inspection, I realised that every single OXM (all two of them) had a huge hole ripped in the bag, and the disc with all the tasty free gamerpictures had been taken out. I was shocked, upset and offended. I ended up buying another magazine, just called X360. Damn unofficial magazines with their “we don’t want to give you demos and free themes and gamerpics because we suck” attitudes.

But the moral of the story is, I got a shirt, and some profiteroles.

~Adam

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Tommorow.

April 10th, 2008

Tommorow brings a review on the latest South Park, woot.
Also, as I mentioned earlier i’m spending all my free time tommorow working on MG! and getting it up to date with stuff, gonna try and revive the forums which seemed to have turned brown and crunchy after being abandoned for the blog.
Time for bed methinks.

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Sonic Unleashed aka The Legend of Sonic : Twilight Hedgehog

April 10th, 2008

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So, Sonic turning into a wolf. Original huh?
Jokes aside, as you all probably know Sega announced a new Sonic game.

Sonic unleashed features gameplay both 2D ala all good Sonic games and 3D ala stupid idiotic Secret Rings game.
It looks pretty cool though, hopefully they’ve fixed issues from Secret rings, and sped up the gameplay, the graphics look amazing, the level we’ve seen looks really amazing and complex. Ownage.
The gameplay changes at night, where the speed is replaced by an incredible hulk type thing, where Wolf sonic breaks everything. Ftw? I don’t think so. I could be wrong though, weirder things have happened.

More when it’s announced, which will probably be Sega Gamers Day.

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New Wii-Style Gamecube controller coming to Japan!

April 10th, 2008

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Apparently gamecube games are still being played enough to merit Nintendo releasing a new colour of Gamecube controller.
Since it was made to go with the Wii I don’t see why Nintendo didn’t release a new Wavebird, kinda pointless if you ask me.
I still kinda like it, anything to keep the gamecube going for a bit longer is fine by me.

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Another silly inactive day.

April 10th, 2008

Gah, havn’t posted yet. Silly me.
Luckily Adam and Alera have been here to post reviews so, its all good.
Tommorow’s my day off real life stuff so I’ll dedicate my day to bringing you awesomeness.
In other news, 2 days til’ Mario Kart!
Seriously, i’m counting the seconds.

The forums, they are really inactive, i’d appreciate it people actually posted there >_<, you know, tell your friends!
Kinda sucks if you have a blog when theres no evidence people have actually come across it xD.
Just a little thing I wanted to bring up.

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Game Review Wednesday : Rainbow Six Vegas 2 (360)

April 10th, 2008

Rainbow Six Vegas 2 is the sequel to Rainbow Six Vegas, which was released around the same time as Gears of War, but received good scores, averaging around 8.9. Even though a lot of people see Rainbow Six 2 as more of an expansion, more of a RSV 1.5 than 2, I’ve really enjoyed the game up to now, just as I enjoyed the original.

Story - Not very gripping, very confusing, 5/10:

The game has you playing as Bishop, leader of Bravo Team. Bravo Team consists of the Team Leader, Bishop, and two others, Jung Park (electronics and recon specialist) and Michael Walter (heavy weapons and demolition expert). Although this lineup is highly overused (Conflict: Denied Ops being the first to come to mind), everything works out as it should do, and you often find yourself sprinting over to a team-mate to save them. The story can get extremely confusing at times, sometimes you’re in 2005, and sometimes in 2010. Having the story progress in this way helps shed light on the story of the original Vegas, which left those that completed it with a cliffhanger. Players of the original will keep recognizing names and locations mentioned to you over the radio, for example, Sharon Judd, your Information Officer, at one point tells you that the character you played in the original is going after the villain of the original, which is probably the first time I realized that I wasn’t playing the same person as last time around. New players, however, will find the story hard to understand, but that doesn’t take away any of the fun that’s to be had by… Well, by shot-gunning terrorists in the face.

Gameplay - Shotguns, terrorists, faces. Need I say more? 9/10:

Gameplay hasn’t really changed much from the original, but, I didn’t really want it to. The game really plays out as a slow paced, tactical and stealthy game, which really has you thinking about positioning, targeting etc, but there’s still room for some good old running-and-gunning, especially online.
The few commands you can give to your team are all you really need, and include: Go to, Follow, Hold, Throw Flash-bang / Smoke / Frag, and the various breaching orders; Open, Frag, Flash, Smoke.
The controls are also similar to the original, but now with the addition of a sprint button, which, I have to say, I only really use for getting around the levels faster. Speaking of levels, most of the ones you play are situated in Vegas, during the daytime. Whilst Vegas in the daytime may not sound like the best place to be, the maps and locations are designed and play out well. The game starts off with you in the Pyrenees, which are somewhere in Europe. Exactly where, I haven’t a clue. Anyways, after running around there for awhile, you’re flown into Vegas, and some of the levels include Bars, Health Clubs, Bars, A Library, some casinos etc. etc., but the highlight for me has to be the Gaming Convention, it really is quite awesome to be shooting terrorists whilst having a Major League Gaming logo being projected around the room.

Multiplayer - Quite a few modes, including Story mode Co-op and Terrorist Hunt Co-op, 9/10:

Multiplayer was the reason I bought the original, and was a major contributing factor towards buying this one. Multiplayer plays out like the Terrorist Hunt mode, except with more camping. People tend to crawl around instead of camping, which is good, and leads to some excellent firefights. I definitely prefer the run’n'gun strategy here, I own with the automatic shotgun, but on larger maps it just doesn’t work. The co-op modes are excellent, with both Live and Split Screen co-op, for Story Mode and Terrorist Hunt, and they add a hell of a lot of replayability to the game.

Replayability - With the Persistent Elite Creation system, you won’t want to stop, 10/10:

The original was highly addictive, and I found myself playing it a lot, and I’m finding the same thing with this one. When you first start you game, you can customize your character to your liking, and all his stats, weapons, armor etc. are persistent throughout both Multiplayer and Singleplayer, with rewards unlocked from playing both. The rewards range from clothes, purely for looking good, to armor and weapons, which can make the difference in any scenario. You receive experience from killing terrorists and enemies, online and offline, and also from completing missions or winning matches. When you have enough, you level up, and are awarded Armor, Clothing or a new Camo, which can be used to further customize your character. There is also an A.C.E.S system, which is a system which rewards you for killing enemies in a way which relates to either Marksman, CQB (close-quarters) and assault, and as you level up each, you are awarded weapons (or a large experience bonus) which relate to that category, for example, if you kill enough enemies at close range, you unlock shotguns, and at a distance, you unlock sniper rifles.
These systems alone make it very addictive and highly replayable, but I find the story mode, even though I haven’t yet completed yet, is still very replayable; I often find myself playing through a few chapters that I’ve already played.

Grievances - More than a few glitches here and there, 4/10:
We’re not going to get a glitch free game any time soon, but even so, an excess of glitches in RSV2 take away some of the magic. There are the graphical glitches which you just can’t seem to get away from these days, textures not loading, framerate issues and so on, but also more serious ones, such as the fact that taking cover on a brick wall can sometimes be as effective as running around in terms of the protection it offers from bullets (I forgot to mention that you can shoot through cover, but, brick walls?), but also things such as an extremely thin piece of wood being as impenetrable as Fort Knox. There are also issues with the amount of damage enemies can take, they usually drop with a burst from a machine gun, but sometimes can take a few (dare I say it) shotgun shots to the face. I’ll also mention the fact that a few achievements are glitched, for example the achievements for completing the game on the Realistic difficulty, and also for reaching the rank of Private First Class. Oh, and please don’t call me an achievement whore for saying that. >.<

Verdict - 9/10:
This is a truly awesome game, with loads of replayability and fun to be had. A must buy for any fans of first person shooters, or other Tom Clancy’s games. Mentioning other games, I noticed that after completing a mission, and getting into the helicopter to be extracted, what was basically Sam Fisher (from Splinter Cell) boarded with me, and I can’t for the life of me say why.
And so, in the words of Warren doing an impression of me;
“I like it because Bill gates probably likes it.”.

In all seriousness, I love it.

~ Adam

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Alera’s Classic Game of The Week: 4/9/2008

April 9th, 2008

Well…This is coming very early because I’m going to be busy on Sunday. But here we go: Alera’s Classic Game of The Week. I’ve gotten a lot of good feedback on my previous article on MegaMan; so I’m hoping to drag in some good reviews with this one as well. So….This weeks Classic Game of The Week is….Final Fantasy (Specifcally 7 will be covered; as well as the first one in this article).

I’m a Nintendo guy thin and through, but I’d be lying if I said Final Fantasy wasn’t one of my favorite game series as well. The first few Final Fantasys had a fairly simple, 2D battle view. To give a better idea of what I’m talking about: Cue the visuals.

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That basically illustrates the Active Battle System; But, I’m personally a fan of Final Fantasy 7s seeing as it takes a leap into 3D. Final Fantasy 7 is also my favorite for the Limit Break system, not to mention the introduction of in-game cutscenses that seem to be so common these days; Guess we have it better compared to old-school gamers.

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As seen above, our lovely Aeris is featured in one of the many cutscenes shown during the beginning of the game.

Final Fantasy 7 does get quite hard to keep up with in terms of a storyline. You switch targets it seems; almost as often as Cloud changes his socks. You start out targetting Shrina Inc.; whom is slowly killing the planet by using Mako Energy from the Earth as an energy source. But, after the original president dies and his son Rufus takes over, your focus shifts from Rufus and Shrina Inc. to Sephiroth. Sephiroth is more or less Cloud’s (FF7s Protagonist) personal enemy. The two Ex-SOILDERS (Yes; it is supposed to be capitalized completely if I’m attempting to be grammatically correct as far as the game is concerned) slowly lost their friendship as Sephiroth found out the truth of who he was; that he was born from Jenova and that his was in fact created by Shrina. These facts slowly drove him to become “one” with his mother, no less the planet.

Of course, Sephiroth doesn’t get to be your only problem for a while. Rufus is always seen medelling in your affairs with Sephiroth, or you can always count on Ruby, Diamond, Emerald, or Ultimate Weapon to be a pain in your rear. Ultimate Weapon is the first one you’ll encounter. After Cloud is over-exposed to Mako and gets Mako Poisoning; he is sent to a small island town, located just over the Lifestream. Since Cloud is out of action, Tifa or Cid takes control of the party; which ever one doesn’t take control stays with Cloud. Just when we think Cloud is finally getting better when he stops babbling nonsense to the nurse about Black Materia; Ultimate Weapon strikes. Taking him out if a fairly simple task, but he causes the Lifestream to be released.

While the weapons mentioned above are a pain, they have special gear from people in your party. I can’t say my memory is as good as it used to be, but after completely defeating Ultimate Weapon; Cloud gets the sword ironically named Ultima Weapon.

The Materia aspect of the game could have been better in my opinion. I prefer Final Fantasy 9’s way of skills and magic as opposed to 7’s materia. Materia often raies one stat and degrades a few others; while with Final Fantasy 9, the equipment you wear has skills and magic in it; you just have to wait until its mastered to move on to new equip.

So in conclusion, Final Fantasy 7 is certainly deserving of Classic Game of The Week. Hard to argue with my evidence above. I’m sorry if I tortured anyones eyes by using a wall of text and few images, but I guess I’m in a tad rush doing this in school and all. Well, until the next one..Alera out.

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